More on the T3-WOTM Project
Info: T3: WOTM Dedicated Forum
Updates on T3:WotM mod developments at The T3: WOTM Dedicated Forum, a group of fans of the War of the Machines game, dedicated to modding new improvements into the officially released game.
Update listing:
- Adjusted character hit damage locations
- Primary and secondary weapon option changes for TechCom and Skynet characters
- Improved realism for blast effects of high explosive weapons
- Made the portable rocket launcher unguided and more effective
- All weapons adjusted and recalibrated for improved realism and authenticity
- Proximity mines reduced to 1 per sniper. No sniper would carry 3 heavy weight mines
- Semi-automatic bullet and plasma weapons can now fire continuously at a low rate of fire
- Red Terminator is now the T-850 Terminator
- Blue Terminator is now the T-900 Terminator
- Various weapon firepower and ROF adjustments
- Movement speed adjustments for all characters
- Vehicle armor and damage points adjustments
- Fixed and vehicle mounted weapon firing arc adjustments
- Plasma shots: Red = rapid fire weapons, Blue = slow firing heavy weapons
- Adjusted levels of damage points for all characters
- Damage points differences for early and late war protection for TechCom characters
- All ammo packs and med packs removed
- Plasma weapons now have higher levels of ammunition
- Weapon names in menu selections now more accurate
- New TechCom character names; Soldier, Assault, Ranger, Sniper
- New Skynet character names; T-850 Terminator, T-900 Terminator, T-800 Infiltrator
- More effective and realistic HK Tank and HK Flyer weaponary
- HK Tank now has 2 different plasma weapons that fire at the same time
- Reduced .50 Handgun ammo to 6 clips and rocket/missile launcher weapons reduced to 6 rounds
- Limited ammo levels set for all fixed/vehicle weapons
- M134 replaced with 5.56mm Minigun
- Many new and/or improved vehicle and battle sound effects! (HIGH quality sound setting required)
- Blood hit graphics for humans and Infiltrator
- Removed player names above characters during game play
- Death sounds added for all TechCom and Skynet characters
- Various graphical special effects improvements
- AI bot tactical combat effectiveness improvements (EXPERT bot setting required)
- All vehicles now respawn after 10 minutes of game time
- Convergence aiming adjustments to dual weapon systems
- FK plasma weapons and rockets now fire together and AI will now fire both weapons
- AI bot spawn characters now adjusted per map time frame and location
- TechCom now uses the RSB-40. The RSB-80 is too heavy for a human to handle
- Various improved special effects
- M249 SAW replaced with M240 7.62mm LMG
- Vehicles no longer respawn
T3-WOTM Dedicated Forum has updated to 224 members and 970 message posts! Check out the Q&A replies from Tamas (T3-WOTM programmer), many game tips and hints, media files, and much much more!
Click top link for more info and downloads!
comments powered by Disqus